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AI Insights · Timothy · January 2022

Top 5 Entertainment Mascot Games on iOS in South America: Q4 2021

Discover the performance trends of the top 5 entertainment mascot games on iOS in South America during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Entertainment Mascot Games on iOS in South America: Q4 2021

In the fourth quarter of 2021, the top 5 entertainment mascot games on iOS in South America showcased varying trends in downloads, revenue, and active user engagement. Here’s a detailed look at their performance.

Disney Emoji Blitz Game from Jam City, Inc. experienced fluctuations in weekly revenue, peaking at approximately $4.6K in the final week of December. Weekly downloads ranged from 69 to 164, with a notable increase towards the end of the quarter. Active users also showed variability, with a peak of around 4.9K in mid-October, followed by a general decline, ending the quarter around the 3.8K mark.

Rovio Entertainment's Angry Birds Dream Blast saw a peak in weekly revenue of about $1.7K in late November, with downloads reaching a high of 5.2K in early December. Active users increased significantly from 11.5K in late September to nearly 20K in early December, before stabilizing around 16K towards the end of the year.

Minion Rush: Running game by Gameloft showed consistent weekly downloads, peaking at 12.3K in the final week of December. Weekly revenue was relatively stable, with a peak of approximately $1K in early October. Active users ranged from 32K to 41K, showing a slight upward trend towards the end of the quarter.

SEGA's Sonic Forces: Run Battle Game had a peak in weekly revenue of around $1K in mid-October, with downloads fluctuating between 1.2K and 3.4K. The number of active users peaked at 17.8K in early November, with a gradual decline to approximately 15.7K by the end of December.

Lastly, Sonic Dash: Fun Endless Runner, also from SEGA, experienced the highest weekly downloads among the top 5, peaking at 13K in late December. Revenue was steady, with a peak of around $534 in late November. Active users remained strong throughout the quarter, reaching a high of approximately 213K in late December.

These insights are based on data from Sensor Tower, offering a comprehensive view of the performance of these top entertainment mascot games. For more in-depth analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022